war thunder crew skill priority tanks. AB 2 898 hp. war thunder crew skill priority tanks

 
 AB 2 898 hpwar thunder crew skill priority tanks  Tanks with extra crew will usually have excessive numbers of machine gunners

Driver -Tank Driving. Description. Crew Skills! Since i'm a pretty much new player in War Thunder I have a lot of doubt about where to spend my skill points. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Significantly, no. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Some skills are really expensive some not so much, you could have a lv30 crew with very important skills trained and a lv50 one with nothing useful on it. For instance, the Bf 109 F-4/trop requires repair rank 3. The Shooting Range #302 - Tactics & Strategy section at 08:10 discusses tank crew skills. I also tried with my Weisel which has a laser range finder. GIJoe597 Mar 5, 2020 @ 10:47pm. pretty much the title. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. I figure this way, I could be able to use most of my presets in both Arcade Battle as well as. Even if the skill description reads "Vitality - Reduces the likelihood of a crew member receiving a mortal wound. Top. I mean really, try to ambush or stay far and retreat in cover after your shots. Bomber need vitality for its pilot and gunner. There's a reason why they are one of the most popular low tier tanks around. For tanks with smaller crews, one member may take on multiple roles, such as in the T-70. but those come late in the tree , so I'd put some points in anyway. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. That and the amounts of gold it will cost you on higher. I would imagine that like aircraft skills, crew just take so much damage that double health means nothing. pretty much the title. There’s no “palpable difference” whatsoever, the difference between both Expert and Ace is so small that it becomes extremely niche in. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. The expert qualification cost is 590,000 SL. Crew skills are War Thunder's way of simulating the experience and skill gained by air, ground, and naval crews through combat missions, allowing them to perform/endure tasks more efficiently and effectively as they increase in skill over time. Note that not all tanks have five crew members. jaxjace Mar 5, 2020 @ 11:36pm. Showing 1 - 7 of 7 comments. It’s best to shoot a explosive projectile (example: APHE, APCBC-HE, HE) into the middle of the crew compartment. While 10% isn't insignificant, maxing it is expensive and should eventually be done but maxing reload is the best way to decrease your reload time. 53 "Firestorm" a range of important changes to crew skills will take place. but I've recently started playing tanks seriously and I'm not sure how to split it. It was introduced in Update 1. Playing arcade surprisingly iirc. Field repair, reloading and leadership (increases all other skills by a small amount) are the most useful, and agility (decreases the amount of time needed for a crew member to. So it. This was a strong armour design intended to deflect or withstand projectiles from all sides. but I've recently started playing tanks seriously and I'm not sure how to split it. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Repair Rank in the Logistics tab can save you SL in the long run, so keeping those at a high enough level is good if you have trouble with repair costs and such. Vitality, the vision stuff (does affect rb), weapon maintenance, reload speed (on af) my tank destroyer crew. When you get expert, you can play to get ace cheaper or for free. 1,000 gold = 17,500 XP . 71 "New E. It was funded by the Defense Advanced Research Projects Agency (DARPA) and built by the AAI Corporation. Vitality. The best skills to spend crew points on first are vitality, precision, and accuracy. pretty much the title. Crew skills are individually not so important, but because there's so many of. ago. you have separate skill "trees": ground vehicles, aircraft, and ships. Basic, expert then ace and yes for air, i dont play tanks much. Would you agree?Then spread the rest between other crew''s vitality, repair and agility. The introduction of sloped armour on the T-34 (1940) is one of the most. Pilot, Defensive armament, Logistical services. Note that not all tanks have five crew members. The repair rank skill is in the "Ground Crew" tab for aircraft, which I find. The IS-1 is the first variant of the IS heavy tank family. Keen vision. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. M24 Chaffee is imo the best tier 2 US tank, good mobility, good gund, lots of smoke. Higher caliber weapons are usually hard to survive but this skill still comes in handy as it can help you survive a shot from the . This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. Today we would like to give you an insight into aircraft crew skills and qualifications. 150 is max, points wise for "tanks". M1128. In War Thunder update 1. Or you might misjudge a strafing run and prune a few. Bomber crew skills help. The T-64B is available in the Soviet tank faction in WT open beta. Although your great skill and masterful tactical aptitude will surely ensure you emerge from most battles unscathed, every now and again, through pure bad luck or unsporting enemy behaviour, you might get shot down. but I've recently started playing tanks seriously and I'm not sure how to split it. Download the Free Golden Eagles app: my code "dqxuw" to get 10 Golden Eagles instantly!Welcome to another War Thunder guide! In t. Anyhelp would be appreciated and im currently on the b-25j if that makes a diiference. So if you've spent 100 crew xp points in pilot vitality for aircraft then you won't have 100 crew xp points to spend on tank skills. Before I say what crew skill I prioritize in is the gamemode that I play important to mention? I've played both AB and RB and I prefer AB much more than RB. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. but I've recently started playing tanks seriously and I'm not sure how to split it. Forums;I was just reading that Radio communication skill speeds up the speed at which allied players (teammates) are Identified in sim mode. The #1 most- felt change is targeting. Maybe you changed the crew from Air Vehicles to Ground Vehicles, in that case the skills drop to 0, but if you change back to Air Vehicles you will recover them. Abizuil. I know reloading speed and turret movement is hella important but idk if I should put points into vitalization or agility. FishBallGamez • 5 mo. Would you agree?This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. Another +2 to (nearly) all skills for expert. So I am seeing a few people say the following tank crew kills should be focused on. pretty much the title. Take an M5A1 Stuart, give it to a crew with no tank driving skills and basic XP, and then try the same tank with an ACE crew and level 150. The game is based around combined arms battles on air, land, and sea with vehicles from the Great War to today. Imagine the nightmare of having an aced crew on a high-tier heavy tank, then moving down to a light reserve tankette (for seal clubbing fun) and permanently erasing the progress on the extra crew that don't fit. (The slot you just emptyed) That should be it. but I've recently started playing tanks seriously and I'm not sure how to split it. The training cost is 170,000 SL. And last is the driver skill, in not bad but not on top of my priority list. This seems to only apply to tanks like the tiger, and kingtiger and maus for example. 77 “Advancing Storm”, we present a new system for loading ammo in tanks during battle. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. #12. So short read version - leadership, reload, targeting, rangefinding, driving, tank repair, arty skills, vitality, agility. Crew # Tanks Air Naval. pretty much the title. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Tanks with extra crew will usually have excessive numbers of machine gunners. I have several nations with maxed crew skills. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Subsc. For air specificly just completely ignore the keen eye skill its useless. pretty much the title. However, if you're much better in fighters, use that (preferably a premium or talismanned aircraft). pretty much the title. Specialising crews is good. Zep_Dako. warthunder. Crew 5: Light (Bomber for RB) Bomber Bomber. pretty much the title. 38 m / 2. Now as to what they do, this is based off my educated guess based on experience and what I assume the individual crew member is responsible for. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. See full list on wiki. #11. i. Let me know if you have any questions in the comments below. #6. THE SHOOTING RANGE 156: Japanese tank destroyer Type 16 / War Thunder. The prototype was completed in September 1979 and began field trials soon after. FizzyElf Apr 21, 2022 @ 3:41pm. Repair rank - if you don’t have the repair rank to match, the repair skill is useless. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. Some skills are really expensive some not so much, you could have a lv30 crew with very important skills trained and a lv50 one with nothing useful on it. Ability to reset all invested crew xp points (for ~100 GE fee) so that you can re-prioritize skills. pretty much the title. So if you have a 3. 3 (AB) and 7. Now the more tricky part is how to actually spend your points. Ranging from things like opening a hatch and sliding the ATGM into the launcher from a rear upper hatch, to literally sticking your arm/hand out to put the ATGM on the rail. The best skills to spend crew points on. War Thunder Crew Skill. 3 (RB/SB). If you have a crew dedicated to no-armor vehicles just skip the vitality part I skill my crews with the following priorities: Driving skills, commanderskill, reload, (gunner targeting on SPAAs), repair and agility Leveling up repair rank and repair might save you some bucks, if you turn off automatic repair So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. You can do something similar with tank crews. This plus the "Visibility" rating of your vehicle effects the render-in range for the enemy and vice-versa. Crew skills are War Thunder's way of simulating the experience and skill gained by air, ground, and naval crews through combat missions, allowing them to perform/endure tasks more efficiently and effectively as they increase in skill over time. 4 hp/t. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. More durable pilots! This skill makes your crew die later instead of sooner. War Thunder. Then the rest, as the vision stuff mostly affects arcade, and the auto repair stuff is if you use it or not. I am still just getting started in War Thunder, and I've accumulated a bunch of crew training points that I have yet to allocate. Most Useful Tank Crew Skills? All Ground I've still kind of a novice with tank battles, trying to learn them more. . War Thunder offers many possibilities when it comes to tank ammunition. Since i'm a pretty much new player in War Thunder I have a lot of doubt about where to spend my skill points. And you don't "stop for repairs" in Naval. but I've recently started playing tanks seriously and I'm not sure how to split it. ago. My entire lineup has maxed out crews for my tanks. So what do ya'll recommend?Crew Skills Need to Be Removed. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Remember, crew points are pooled per crew slot and can be used for either tank or aircraft crews (and in the future, naval). III has a more capable 6-pounder gun as its. but I've recently started playing tanks seriously and I'm not sure how to split it. There will be a training fee when you change the old vehicle with the new one, but the crew skill will not change. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Would you agree?The AML-90 is a variant of a light armoured car developed by the French company Panhard in the late 1950s. 0 (AB/RB/SB). planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Try playing the same tank on a 60+ skill crew and a fresh crew. After that you can go for the other skills on the gunner tab and second on the pilot fighter tab. And same goes for tanks. Ironically wallhacks and ULQ are really the only thing that'll benefit from it. but I've recently started playing tanks seriously and I'm not sure how to split it. Second for me, or maybe even first, is the tank commanders. Now even if you think the SL cost is not high the RP cost is huge. And getting up to even +3 will be quite slow. However, there is a third option: a balanced distribution. Just make sure not the re-expert your tank in multiple. pretty much the title. pretty much the title. I also recommend you try to keep all the tanks on your bar close to the same BR. In arcarde you need for both bombers and fighters reduced reload times and in HB reduced repair times. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc. Which I have 6 of for all 3 categories for germany. ago. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. This only works for targets that are not on your screen. You read it wrong, I know the skill stays, but only to that specific plane. R. pretty much the title. The Type 5 Ho-Ri ( 五式砲戦車 「ホリ」) is a hypothetical production design of the Ho-Ri Prototype boasting more armour and a longer gun, making for a far more fearsome tank on the battlefield. While the streamlining of the design featured welded armour instead of riveted armour, a 5th crew member and slightly more armour, the final design only weighed 1. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Arcade gives triple the amount of crew points from memory. Thats why I said, as long as its cheap. but I've recently started playing tanks seriously and I'm not sure how to split it. Note that not all tanks have five crew members. Games are also a lot shorter and usually less RP gained per match so the net crew skill gain is generally less. You can also read about the history of famous vehicles. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. i don't really play aircraft or ships a lot so. Ofc, skills like Artillery and Reload doesn't matter for tanks that don't have artillery strike or has an autoloader. pretty much the title. pretty much the title. . Discussion #214: Crew Skills. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. So if a tank costs 10k to buy, crewing it is 5k and expert crew is 10k. pretty much the title. Stamina - goes with G-force, but I don’t rank it as high as G-force. In all, if you leave 2 crew members alive in the target tank, they will take the places of the Driver and Gunner after a. A. In War Thunder update 1. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Unless you bought crew exp for eagles and can max out most of it in one go you want to increase your skills incrementally. (That has the crew you want to use) Then select the new vehicle you want to use to the empty garade slot. Targeting might be my favorite, but I'm not going to wait 1,000 points to get half a point in it when I could get a full point in tons of other lower level stuff which nets more total benefit. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. now I don’t mind the prices. Premium rank 3-4 plane are the best way to level crews, its just depending on the amount of RP you make with that crew. You end up with a kind of priority curve of how you spend your crew experience where you have 4 tiers of priority. RB and SB 1 519 hp. i tried taking the skill cap for each. Apart from artillery all the crew skills are valuable for all tanks. hi guys, been trying to find a guide on where to allocate bombers crew skills and all the guides seem to be outdated. The simple survivability that the crew levels add combined with dozens of bonuses for having your crew levels high makes any new person bait for larger fish. Seems like a reasonable place to ask this: Will we get the crew points back when tanks are reset at the end of the closed beta? On the official page it's only mentioned that golden eagles for crew training aren't gonna be refunded. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. . 200 GE is fairly cheap for how useful an extra vehicle is. but the others take priority. Dodo_Dud November 7, 2023, 5:25am #5. In Sim there are no markers above friendly tanks like there is in RB and Arcade (nor enemy tanks), so you line your sites on a tank and hit the range finder and it will tell you if there is an allied tank there. They I leave tere my damaged plane between gamming sessions. M10 has an awesome gun for its br, but very slow turret traverse. Usually you want the damage control skills (minus unwatering time, nobody needs that), crew interchangeability and the gunners tab skills for faster reloads and better AI gunners. Never starve them. ago. Upgrading each trait in a crew tab with the earned Crew XP Points would add a 0. Would you agree?So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. (IIRC) If you hover over the "Upgrade qualification to X" button it shows you the bonus applied (+3 for expert and +2 for ace). Would you agree?And if you don’t already I’d highly recommend getting at least 1 extra crew slot. pretty much the title. Tank Commander -. After this, i'd like people to suggest their improvemets t. 200 GE is fairly cheap for how useful an extra vehicle is. pretty much the title. • 3 yr. In 1. Now the crew skills that I prioritize in is Weapon reloading Leadership Vitality Tank driving I ignore radio operator gunner. TLDR - yes, crew skills are important. You really need it: +3 bars (30%) to all skills, but they are hidden, only number (+3) show up. More and more tanks and SPGs with an automatic loading and. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. 372K subscribers in the Warthunder community. It's pretty nice to upgrade once you've upgraded the most important specific skills for each crew member, otherwise it shouldn't be a priority. The Ho-Ri Production was introduced in Update 1. Vitality, agility, range finding (if you can't look at a target in your scope and automatically know the ranging), radio. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. leadership. Some exceptions: if you have a crew dedicated to tank destroyers/long range snipers (like a properly played Tiger), driving may be less of a priority. Crew Interchangeability (Command): For. I believe level 4 covers ranks 4 and 5 and level 5 covers ranks 6 and 7. Sign In. More and more tanks and SPGs with an automatic loading and mechanized ammo racks are coming to War Thunder. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Sure, the spotting skills aren't all too high priority, but difference in reloading, targeting, driving, repair and agility and vitality, artillery. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. It allows them to take more hits. Ace skill makes no difference to Expert crew in the amount of success you have in WT, there are much more important things to qualify as a good pilot. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some dude who isn't in the. 97 "Viking Fury". Engine power. 3 /11. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. However if you get 100 crew xp points while flying a plane but don't spend them then they can be used on tank skills instead. ago. #warthundertips #warthunderguide #warthundertricksWant to make YOUR tanks RELOAD FASTER and turn quicker? Got loads of Crew Skill points and don't know where. The vehicle's rank must be within the level of your "Repair Rank" crew skill. These don't really play a role in War Thunder and are expendable crew members and replacements. parts, fpe, adjustment of fire, elevation mechanism, crew replenishment. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. 2 mm F-34 tank gun was the most significant enhancement of the T-34 (1941) variant. Intro BASIC CREW SKILL GUIDE - MAKE YOUR TANKS OP!! War Thunder 2021 1440p A Honcho 20. War Thunder features vehicle respawns in battle. The skills for each vehichle type are seperate but the xp is universal between them in the crew slot. Vitality - you get pilot sniped a lot less. Pointing a tank's big gun at things in Enlisted will change the color of the crosshair (reticle). . Correct. Commander Leadership: Max it out, it boosts everything else. Lower caliber weapons will make your crew a little bit more bullet spongy. Ability to upgrade a crew to be able to be assigned 1 vehicle of each type (air, ground & naval) at the same time - huge improvement for everyone who switches between AB & RB or plays various combined arms game modes. but I've recently started playing tanks seriously and I'm not sure how to split it. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Better reload speed and accuracy as well as my crew being able to take one hell of a beating before going down. I only play RB but here some recommendations: M4A3 (105) has very good armor for its BR and a nice HE shell. Turn on improved optics (30% bonus to range) and now they're scoutable. The T114 was the first premium rank V vehicle to be implemented into the game. Hey, I would like to know the best skills to distribute crew experience to. (note: field repair, vitality, and agility are crew average so don't neglect radio operator skills. Would you agree?These don't really play a role in War Thunder and are expendable crew members and replacements. 5 point to the overall crew level. The joy and satisfaction from blowing up an enemy's ammunition is almost too hard to put into words. distance fuse accuracy - on US destroyers onwards, dumping crew skills into this makes proximity fuses more lethal when they do get hits. War Thunder > General Discussions > Topic Details. but I've recently started playing tanks seriously and I'm not sure how to split it. Once a vehicle renders for you, it won't derender for a while. Crew qualifications are an INCREDIBLY important part of making your vehicle as effective as possible in War Thunder, yet it isn't understood by everyone who. That said, late game there's no heavies so artillery skills wouldn't be wasted. Power-to-weight ratio. More durable pilots! This skill makes your crew die later instead of sooner. G-Force - if in fighters expecially, this is among the most important. Would you agree?Fighter: G resistance and Stamina. Always be on the lookout when traveling from cover to cover. Watch out not to hit the tracks or spaced armor plating. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Thanks for the help!After that you want to level field repair across your different crew members since it’s a cumulative across driver-radio operator. The game is based around combined arms battles on air, land, and sea with vehicles from the Great War to today. 0. War Thunder puts you in queue based on your highest level tank. Lifespan 2 min. pretty much the title. War Thunder > General Discussions > Topic Details [BR1] Vancer2. Previously, any reloading was based on the following principle: the player could fire all shells. Keen vision - (Max 1626) This skill affects the pilot’s visual range in the area visible from the cockpit; i. I have 35 sec reload but it tops 30. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. The commander's unique skill is the ability to slightly improve the skill of all the other crew members. I'm grinding American Tech Tree and tanks and I'm wondering how to spend Crew Skills because there's so many options I don't know how to prioritize. I have learned to train these above all other skills since there are many tanks that wont take full advantage of the other traits like driving skill or vitality. 0 /8. I know is a rule of thumb you're supposed to spread them evenly but what I've been doing is putting everything into reloading targeting in range fin. The air crew is 8. All the other guides I found were eith. 5 tons more than the. War Thunder. but I've recently started playing tanks seriously and I'm not sure how to split it. Kill / Death ratio 1. 2 tonnes. The lowest number nest to the skill means that skill is a priority. 87 "Locked On" . planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. ago. pretty much the title. Try playing the same tank on a 60+ skill crew and a fresh crew. But how is it possible to put points in an "intended job" when the crew will eventually switch to a different tank with a different role. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. every time you get rp with a vehicle in that crew a % of that will be turned into crew experience points. ago. Better conversion but lower RP totals and it's spread across 3 crews instead of focusing on a targeted crew.